View all by Kemohaus
Kemohaus
Follow Kemohaus
Follow
Following Kemohaus
Following
Add To Collection
Collection
Comments
Devlog
Related games
Related
Phasm8
←
Return to Phasm8
Devlog
2022-08-22
August 22, 2022
by
Kemohaus
Add two new event types! Some more code minification by changing how vectors were handled. Update some SFX. Breaker shutoff is now more obvious. Removed the route to the garage from the main hallway t...
Continue reading
2022-08-16
August 16, 2022
by
Kemohaus
A few more updates to finish off the game, hopefully for good this time!! Fix ghost burning cruxes when attempting to start a hunt even if the player is not in the house. On a new round, the Flashligh...
Continue reading
2022-08-15 (2)
August 15, 2022
by
Kemohaus
I rewrote the ghost data into a better packing format, so I reclaimed a bunch of tokens for new features. Added the Phantom. There's no photo cameras and I don't plan to ever add those due to scope, s...
Continue reading
2022-08-15
August 15, 2022
by
Kemohaus
Add the Onryo. Add candles. Candles are also random props that can be scattered in the map. Candles are extinguished until placed by the player. Fix a crash when the Mare tries to unflick a lightswitc...
Continue reading
2022-08-14 (3)
August 14, 2022
by
Kemohaus
The Game Over screen now shows information such as the investigation time and whether your guess was correct. Added the Bone, which will spawn in the house. Picking it up doesn't really accomplish any...
Continue reading
2022-08-14 (2)
August 14, 2022
by
Kemohaus
Some more changes: Added Poltergeist. Added "twinteraction" behaviour for The Twins. Added the Hantu hunting breath. The ghost no longer hunts in Training difficulty. More cameras are now added to the...
Continue reading
2022-08-14
August 14, 2022
by
Kemohaus
Fixed an issue where the interaction coroutine would stop and the ghost would stop interacting with anything. Ghost events will occur if the ghost tries to interact with the player...
Continue reading